YOUR GATEWAY TO DEPLOY AND MANAGE GAME SERVERS
ODIN Fleet
Experience unparalleled server performance and ease of deployment with ODIN Fleet. Optimized for real-time, stateful game server hosting essential for world-building games and versatile enough for short-term, stateless server tasks typical in match-based games.
Powered by our global network
Leverage our global server network, optimized for real-time traffic: built on the back of more than 24 years of experience with hosting game and voice servers for gamers and the industry.
Key Features of ODIN Fleet
Explore the powerful features of ODIN Fleet designed to optimize your game server deployment and management.
No More Dev-Ops Needed
Don’t Babysit The Cloud + Simple Cost Management
Flexible Server Platform
We support linux and windows games alike and don’t charge extra for Windows
… and much more
Unbeatable Price-Performance Ratio
We don’t charge the hidden service fees like IPs, traffic or storage.
Rapid Scaling
Scale your game servers up and down in seconds manually or fully automatic via API and scripts.
User Friendly & Easy To Handle Interface
Use our Dashboard, CLI or API to manage your game servers.
Provide Server Image/Binaries
Easily provide server images or binaries for various use-cases.
Create Server Configuration
Define custom server configurations for development, production, or specific game types.
Deploy Server Configurations
Deploy server configurations at various locations and manage instances manually or via script.
Simple Cost Control
Leverage our simple to use cost control tools to optimize server usage and costs
Built-In Persistent Storage
Simply define folders for persistent storage and we’ll take care of the rest.
Logs and Stats
Utilize our intuitive dashboard to see server logs and detailed stats about resource consumption and traffic usage.
Configuration and Deployment
Follow these three simple steps to configure and deploy your game servers with ODIN Fleet.
Step 1: Provide Server Image/Binaries
Provide server binaries and create configurations for various use-cases such as development and production or specific game types.
Step 2: Create Server Configuration
Define deployment settings and deploy server configurations at various locations, either manually in the dashboard or via script.
Step 3: Deploy Server Configurations
Start any number of servers worldwide with our easy-to-use dashboard or API. Leverage our ODIN Fleet API/SDK to dynamically adjust the number of servers per location.
Odin’s Competitive Edge
Discover how ODIN stands out among the top voice SDKs in the industry.
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Pricing
Utilize our global infrastructure and let us handle maintenance, scaling and operations.
- Billing is conducted monthly and is calculated from the highest number of concurrent instances recorded each day.
- Best price-performance ratio
- 2 GB of RAM included per vCPU (more on request)
- Resources are shared
- Best for price-sensitive applications
- Traffic included free of charge
- Simple pricing model, no hidden additional costs
- Billing is conducted monthly and is calculated from the highest number of concurrent instances recorded each day.
- Exclusive resources for highest performance
- 4 GB of RAM included per vCPU (more on request)
- No resource sharing
- Best for high-performance sensitive applications
- Traffic included free of charge
- Simple pricing model, no hidden additional costs
Supported Platforms
Different platforms, same code, equal performance. We support all major platforms, including iOS, Android, Windows, Mac, Linux, and more.