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Bind to On Peer Left
Listens on Peer Left
events on the given Room object which will be called whenever a peer left the room. Is not called for the local player.
Inputs
Name | Type | Description |
---|---|---|
Exec | exec | |
Target | Room Object Reference | The Room for which events will be triggered. Use the Construct local room handle node to create that Room object reference. |
Event | delegate | Connect to an On Peer Left Event to handle Peer Left event calls. |
Outputs
Name | Type | Description |
---|---|---|
Exec | exec |