I cannot find the Capture Audio nodes?
If you have any issues finding nodes in Blueprint, make sure the Audio Capture
plugin is enabled. In the Unreal Editor open
Plugins (Menu -> Edit -> Plugins) and make sure that in the Audio Section the Audio Capture
plugin is
activated like shown in this screenshot:
See also
- Are there any dependencies to other plugins?
- I'm having Issues with Echo Cancellation, what can I do?
- Do you have sound occlusion built-in?
- Do you support Unreal Engine 5.x?
- Blueprint Only Projects: My packaged builds crash right after start-up
- Build-error: building for ... but attempting to link with file built for unknown-unsupported file format
- C++ only: JoinRoom does not trigger callbacks on Android / Meta Quest
- Cross-Platform / Cross-Engine is great. Inside the web client I can hear the UE client, but I cannot hear web clients inside the UE client. Why does it not work?
- How to address build issues with Odin installed in both the Engine and Project
- LogUObjectGlobals: Warning: [AssetLog] ... Can't find file Error when running a packaged build
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