FAQs
Choose a category:
Popular Questions
General Questions
- What plans do you offer?
- Is ODIN as good as Discord?
- Does ODIN also provide text message chat?
- What license is your SDK under?
- Can I use Google Cloud Functions to generate access tokens?
- Can I use AWS Lambda to generate access tokens?
- Can I use Azure Function to generate access tokens?
- Can ODIN record a room's audio for later playback?
- I cannot connect to ODIN. What can I do?
- Why should I choose ODIN and not the competition?
- Does this affect the performance of my game?
- Which target platforms and architectures are supported?
- Which development platforms are supported and how can I use this?
- How long does it take to integrate ODIN?
Unity FAQs
- Building on macOS or iOS does not work anymore after Odin integration.
- Does 4Players ODIN support Apple Silicon?
- How do I access the live audio feed?
- libodin.dylib can't be opened because Apple cannot check it for malicious software
- Which platforms does ODIN support for Unity?
Unreal FAQs
- Are there any dependencies to other plugins?
- I'm having Issues with Echo Cancellation, what can I do?
- Do you have sound occlusion built-in?
- Do you support Unreal Engine 5.x?
- Build-error: building for ... but attempting to link with file built for unknown-unsupported file format
- I cannot find the Capture Audio nodes?
- What if I do not want to have spatial audio, just like in my favourite conferencing software?
Web FAQs
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