Developer Documentation

4Players Blog

We are excited to share the latest news around 4Players and our partners with our community. We'll also post latest development topics and information about new releases of our SDKs.

ODIN Voice Chat now on Fab, Epic’s New Unified Content Marketplace
ODIN Voice Chat now on Fab, Epic’s New Unified Content Marketplace

Our ‘Swiss Army Knife’ for voice communication is now available on Fab, Epic’s New Unified Content Marketplace and successor of Unreal Engine Marketplace.

Farming Simulator 25 Pre-Order Bundle: Secure Your Server Now with Exclusive Bonuses!
Farming Simulator 25 Pre-Order Bundle: Secure Your Server Now with Exclusive Bonuses!

We have put together an exclusive pre-order bundle for our dedicated players that’s packed with amazing perks. Don’t Miss Out – Pre-Order Now!

ODIN Voice Chat is back in Unity Asset Store
ODIN Voice Chat is back in Unity Asset Store

Our out-of-the-box voice chat solution is now available again in the Unity Asset Store. 4Players is now also a certified partner of Unity, making ODIN Voice Chat a Verified Solution, meeting Unity’s highest quality and compatibility standards.

4Netplayers is joining forces with MEDION
4Netplayers is joining forces with MEDION

Get three months of 4Netplayers gaming servers for free when you buy a computer from Medion’s ERAZER gaming line.

4Players Launches Rooms: An Ultra-Secure Decentralized Browser-Based Video Conferencing Tool
4Players Launches Rooms: An Ultra-Secure Decentralized Browser-Based Video Conferencing Tool

Discover Rooms, a new decentralized video conferencing tool by 4Players offering ultra-secure, browser-based communication with no data storage. Free for small businesses, NGOs, and educational use.

We have adjusted our Terms and Services
We have adjusted our Terms and Services

Starting with Rooms today we have updated our Terms and Services. Read more about the changes.

ODIN brings support for Unreal Engine 5.4
ODIN brings support for Unreal Engine 5.4

Discover the latest enhancements in ODIN SDK v1.6.5, now fully compatible with Unreal Engine 5.4. This update offers critical fixes and new features designed to optimize real-time voice communication in your games and applications. Learn how the new changes can elevate your project’s performance.

Revolutionizing gaming Communication: ODIN by 4Players supports Gray Zone Warfare with next-gen Voice Chat
Revolutionizing gaming Communication: ODIN by 4Players supports Gray Zone Warfare with next-gen Voice Chat

Explore how 4Players GmbH and MADFINGER Games are revolutionizing in-game communication with ODIN, enhancing player interactions in the upcoming tactical shooter, Gray Zone Warfare.

Double the Fun This Easter with 4NetPlayers' Double Slot Madness Promotion
Double the Fun This Easter with 4NetPlayers' Double Slot Madness Promotion

From March 18th to April 1st, gamers can enjoy twice the number of slots on their servers at no additional cost, alongside an unbeatable 50% discount for the first month.

Encoding ODIN audio data to FLAC for realtime transcription
Encoding ODIN audio data to FLAC for realtime transcription

Unlock the potential of real-time transcription in voice chat applications with our latest guide on encoding audio data to FLAC.

Unleashing the Power of Seamless Communication: 4Players ODIN SDK v1.8.2 for Unreal Engine
Unleashing the Power of Seamless Communication: 4Players ODIN SDK v1.8.2 for Unreal Engine

Discover the latest update to the 4Players ODIN SDK for Unreal Engine. Version 1.8.2 brings key improvements in compatibility and functionality.

Unity SDK v1.6.0: Elevating Your Development Experience with Core SDK v1.6.4 and Essential Fixes
Unity SDK v1.6.0: Elevating Your Development Experience with Core SDK v1.6.4 and Essential Fixes

Discover the latest enhancements in Unity SDK v1.6.0, featuring Core SDK version 1.6.4 integration and key bug fixes.

Join Our Innovative Team at 4Players: Empowering the Future of Gaming and Communication
Join Our Innovative Team at 4Players: Empowering the Future of Gaming and Communication

Join 4Players as a Fullstack Engineer. Be part of a leading gaming company, shaping the future of gaming experiences. Apply now!

Wwise and ODIN: how to integrate a voice chat into your Unreal game using both plugins
Wwise and ODIN: how to integrate a voice chat into your Unreal game using both plugins

Are you wondering if our proximity voice chat ODIN works together with Wwise? Yes, it does! We offer a guide and code examples here.

Spread Holiday Joy with a €5 Gift: Introducing the 4NetPlayers Affiliate Hub
Spread Holiday Joy with a €5 Gift: Introducing the 4NetPlayers Affiliate Hub

This holiday season, 4NetPlayers is delighted to introduce a gift that keeps on giving: the 4NetPlayers Affiliate Hub.

Introducing Our AI-Powered Chatbot for ODIN SDK Support – Your 24/7 Development Companion
Introducing Our AI-Powered Chatbot for ODIN SDK Support – Your 24/7 Development Companion

Available 24/7 for Unreal, Unity, and Web SDK queries, this innovative tool offers instant, comprehensive assistance, enhancing your development experience.

ODIN Unreal SDK 1.8.0: New API Features and Critical Improvements
ODIN Unreal SDK 1.8.0: New API Features and Critical Improvements

We’re proud to announce a new UE plugin version with important enhancements and new API features that further streamline your development process.

Introducing ODIN Unreal SDK 1.7.0: A Leap Forward in Real-Time Communication
Introducing ODIN Unreal SDK 1.7.0: A Leap Forward in Real-Time Communication

Discover the latest advancements in ODIN Unreal SDK with version 1.7.0, featuring input volume adjustment for capture media and critical improvements.

Introducing Unreal SDK 1.6.1: New features, many bugfixes, some small API changes
Introducing Unreal SDK 1.6.1: New features, many bugfixes, some small API changes

We are happy to announce the latest update to our Unreal SDK. It has new features along with many bugfixes and improvements, but also some small API changes.

Unveiling New Enhancements: ODIN Unreal SDK Update from 1.5.6 to 1.6.0
Unveiling New Enhancements: ODIN Unreal SDK Update from 1.5.6 to 1.6.0

Explore the latest updates in ODIN Unreal SDK 1.6.0, featuring advanced media stream control, enhanced audio processing, and full compatibility with Unreal Engine 5.3

Introducing Unreal SDK 1.5.6: Expanding iOS Support and Enhanced Stability
Introducing Unreal SDK 1.5.6: Expanding iOS Support and Enhanced Stability

We’re proud to announce the latest update to our Unreal SDK, including iOS support, new features, and improved system stability.

Announcing Unity SDK 1.5.5: Enhanced Audio Performance and Android Support
Announcing Unity SDK 1.5.5: Enhanced Audio Performance and Android Support

Introducing the latest update to our Unity SDK, featuring new features, improved audio handling, and Android ARMv7a support.

We're Hiring: Join Our Team as a Senior Sales Manager for Videogame Services!
We're Hiring: Join Our Team as a Senior Sales Manager for Videogame Services!

Join 4Players as a Senior Sales Manager for Videogame Services. Be part of a leading gaming company, shaping the future of gaming experiences. Apply now!

Revolutionizing Multiplayer Gaming with ODIN: AI-Driven NPCs for Immersive Experiences
Revolutionizing Multiplayer Gaming with ODIN: AI-Driven NPCs for Immersive Experiences

Explore the potential of AI-driven bots in multiplayer games and find out how you can get started with ODIN for free.

Introducing the ODIN Node.js SDK: Unlock Server-Side Capabilities for Voice Communication
Introducing the ODIN Node.js SDK: Unlock Server-Side Capabilities for Voice Communication

Discover our new Node.js SDK, enabling advanced server-side functionality like voice recording, transcription, and building bots for immersive in-game experiences

Introducing ODIN Voice SDK 1.5.0: Enhancing 3D Spatial Voice Communication for Unreal Engine Games
Introducing ODIN Voice SDK 1.5.0: Enhancing 3D Spatial Voice Communication for Unreal Engine Games

Discover our latest update with new features, Unreal Engine 5.2 support, and bugfixes to elevate your in-game voice communication experience

Introducing Web SDK 0.15.1
Introducing Web SDK 0.15.1

Discover the latest update to our Web SDK, enabling seamless voice communication between web and native platforms with our latest native SDKs

Announcing Partnership with Combat Waffle Studios
Announcing Partnership with Combat Waffle Studios

ODIN supports voice chat in Ghosts of Tabor with 3D spatial audio, proximity chat, environmental effects and audio occlusion.

Announcing Partnership with SpecPixel Entertainment
Announcing Partnership with SpecPixel Entertainment

4Players partners up with game developer SpecPixel Entertainment to support their game New Citizen.

Video games are serious business: serious and practical applications of games
Video games are serious business: serious and practical applications of games

Originally considered a form of entertainment, video games have evolved into much more. In this blog, we discuss some of the interesting applications of video games.

Why Influencer Marketing is Positive for Technology Companies: The Benefits of Working with Micro and Nano Influencers
Why Influencer Marketing is Positive for Technology Companies: The Benefits of Working with Micro and Nano Influencers

At 4Players, we are starting to explore the opportunities of working with nano and micro-influencers to not only expand our community and create brand awareness but also install a stronger sense of loyalty and improve retention. We think it could be fruitful to share some of our thoughts in those regards.

Learnings and sharings
Learnings and sharings

It has been a couple of busy but fun days at PGC London, talking to experts in the industry about the creative, business, cultural and technical sides of games. Our minds were filled with ideas and innovation is now running through our veins! Here are some insights that stuck with us:

The history of "metaverse" and what it may (or may not) become
The history of "metaverse" and what it may (or may not) become

As of now the Metaverse concept is still in development, with a lot of experimentation and research going on, with no specific agreed upon definition or prototype. The concept is evolving with time. The main drivers being gaming and socializing, but also in education, healthcare, and enterprise.

Why should game developers offer dedicated game servers to their players?
Why should game developers offer dedicated game servers to their players?

Dedicated servers are an easy way for game developers to provide a safe and controllable way for players to enjoy their favourite games. The use of dedicated game servers can lead to a more stable, high-quality gameplay experience for players. And happier players mean better retention, more spending, and longer gameplay sessions.

ODIN: What the new SDK can do for you
ODIN: What the new SDK can do for you

ODIN is a very powerful tool for implementing real-time voice chat into apps, games and websites. Take a quick glance into features and pricing.

A groundbreaking year: A 2022 Retrospective
A groundbreaking year: A 2022 Retrospective

2022 is almost over and, as tradition dictates, it’s time to look back and reflect on everything that occurred in this eventful year. ‘Eventful’ doesn’t seem to cover it for us, with all the amazing things that have happened at 4Players in the last 12 months. Here are some of the highlights!

Visualizing occlusion in real-time in Unity
Visualizing occlusion in real-time in Unity

We wanted to visualize our 3D audio occlusion system for real-time voice in a video. Here is what we came up with and how we implemented it in Unity.

Creating technology based on players’ motivations: why in-game communication?
Creating technology based on players’ motivations: why in-game communication?

Multiplayer gaming is popular and offers a positive gaming experience, but requires a reliable chat system to maintain smooth and enjoyable gameplay.

Introducing ODIN Server for On-Premise Hosting
Introducing ODIN Server for On-Premise Hosting

Run our server software on your own infrastructure for complete control and customization of your deployment environment.

The challenges of starting a career in games
The challenges of starting a career in games

The gaming industry can be a profitable and viable career choice, and it is currently growing and surpassing other creative industries.

Stepping into the holodeck
Stepping into the holodeck

Patty describes how close we are already on our way to bring the holodeck.

Cultural differences in the internet era
Cultural differences in the internet era

Although the internet is available world-wide, there are still cultural boundaries? Patty gives some insight how we experience that at 4Players

ODIN Version 1.3.0 is Available
ODIN Version 1.3.0 is Available

4Players is pleased to announce the immediate availability of the latest ODIN SDK - adding support for Windows on ARM.

Building (and Keeping) the dream team
Building (and Keeping) the dream team

Maintaining a healthy, diverse team is key to success. Patty describes our learning at 4Players.

The importance of sound and music for games and beyond
The importance of sound and music for games and beyond

Sound and music is an important aspect of games and music, yet many still underestimate its importance. Here is why

Why should you be developing games?
Why should you be developing games?

While it’s hard to create games, it’s also a lot of fun and rewarding experience. Listen to game developers why the love building games.

ODIN Version 1.2.0 is Available
ODIN Version 1.2.0 is Available

4Players is pleased to announce the immediate availability of the latest ODIN SDK - focussing on stability and performance improvements.

The impact of tech on our lifestyles
The impact of tech on our lifestyles

An average of 2.5 hours daily is spent on social media and messaging. Learn more interesting facts.

The world is our oyster: why building an international community can make a difference
The world is our oyster: why building an international community can make a difference

Internationalization and going global is a challenge for many companies. We share our experience and how we are building a community around the world.

Why connection is important for more than business.
Why connection is important for more than business.

Networking is an important aspect of business and personal growth. Here is why!

ODIN Version 1.1.1 is Available
ODIN Version 1.1.1 is Available

4Players is shipping a new release of the ODIN core SDK, addressing feedback, bugs and improvements.

Diverse voices in games and beyond
Diverse voices in games and beyond

Patty describes why diversity and inclusion is important in games and beyond.

Knowing your Audience: Players Profiles
Knowing your Audience: Players Profiles

Patty describes why knowing your players is key to success.

4Players Releases SwiftUI Sample App
4Players Releases SwiftUI Sample App

Learn more about OdinKit and how to use it in your iOS and macOS applications by studying our SwiftUI sample.

Beyond conventions: finding new identities in the metaverse
Beyond conventions: finding new identities in the metaverse

Would your virtual avatar look the same as your real-life self? Or would you choose a completely different look?

Announcing ODIN Networking
Announcing ODIN Networking

4Players announces ODIN Networking - a decentralized, client-server networking solution for games and the metaverse

4Players Releases ODIN Swift Package
4Players Releases ODIN Swift Package

We now empower iOS and macOS developers to add real-time voice communication to their games and apps with OdinKit.

Safety in Technology
Safety in Technology

Patty Toledo describes why dedicated servers might be a solution for not only technical issues but for society in general.

ODIN Unity SDK updated to v1.1
ODIN Unity SDK updated to v1.1

Version 1.1 fixes bugs and improves usability.

Voice-Chat SDK ODIN in Unreal Marketplace
Voice-Chat SDK ODIN in Unreal Marketplace

Our large scale client server based Voice SDK is now available in the Unreal Marketplace

We live in two worlds
We live in two worlds

Patty Toledo describes why 4Players products matter and how we attend to make the world a better place.

ODIN Core SDK updated to v1.0.1
ODIN Core SDK updated to v1.0.1

This version fixes some issues we had with the Unreal Engine SDK

ODIN Unreal Engine SDK Is Available
ODIN Unreal Engine SDK Is Available

4Players announces the ODIN SDK release for both Unreal Engine 4 and 5.

ODIN Unity SDK Is Available
ODIN Unity SDK Is Available

User interaction is vital to building thriving communities so start adding voice chat into your Unity game now.

ODIN Is With Us!
ODIN Is With Us!

After five months in open beta, 4Players is pleased to release 1.0 of the ODIN SDK to the wild.

Indie Campus – Cologne: Successful conference debut
Indie Campus – Cologne: Successful conference debut

4Players and Indie Hub are very satisfied with the premiere of the indie event and are already planning the next edition

In-game Voice. Redefined. 4Players releases communication software ODIN
In-game Voice. Redefined. 4Players releases communication software ODIN

German middleware and service provider 4Players announces the Early Access release of its communication software 4Players ODIN